This page contains materials derived from Lloyd et al.'s publication on ACEs and exploration. The materials have been modified slightly for use in a replication study.
Participants must collect as many points (apples) from patches (trees) within the time limit, which is 7-minutes per environment. Participants choose between selecting to stay and exploit a known patch (by pressing 'S' on the keyboard) or leaving to explore a new patch (by pressing 'L' on the keyboard). If participants choose to stay with a patch, they will see the number of apples they have collected on that turn along with their cumulative score. The longer participants stay with a patch, they fewer rewards they collect on each exploit decision, until there are 0 apples left. Participants must therefore decide the point at which exploring a new patch (tree) is more beneficial than staying with the current patch. The 'leaving threshold' variable is the average number of apples participants saw on their last stay decision before choosing to explore a new patch (see paper for further information).
Lloyd, A., McKay, R., Sebastian, C. L., & Balsters, J. H. (2020). Are Adolescents More Optimal DecisionāMakers in Novel Environments? Examining the Benefits of Heightened Exploration in a Patch Foraging Paradigm. Developmental Science, e13075. https://onlinelibrary.wiley.com/doi/abs/10.1111/desc.13075
Built with Experiment
Full experiment as presented to participants.
This version cannot utilize automatic redirects to Guided Track for our cognitive task and ACEs questionnaire. So, transferring from Gorilla to Guided Track must be done manually after completion of the main foraging tasks. A notification to that affect has been added for this preview version where it is applicable.
Restricted! Access by URL only